Corruption of Arcana Weekly Devlog 6
- necropandastudios
- Mar 1, 2022
- 2 min read
This week we are getting demo ready with some new mechanics and final touches. A lot of work is being added and fixed this week especially with the demo release only a week away. With all of these new changes we have unexpectedly thrown ourselves into version 0.9. So without further ado here are all the changes you will be able to experience next week in Corruption of Arcana:
Intro Changes
New additions have been made to our intro to help it feel more natural
New card sprites have been added & old sprites resized
A new background has been added with some details to help add to the feel of the intro
World Changes
The world may look and sound a little different from the last time you played, this is due to
A change in lighting around Thoth to make darker areas more brighter
A darker fog around Thoth to make the atmosphere more intense
Rock circle around the blossom tree in the market
Grass can be found around Thoth to help the world look more connected with its 2D/3D counterparts
2 refurbished music tracks
Your fortune unfolds
The battle is on
Dialogue has been added to realm map travel nodes, each node has an activity which is either neutral or has a positive or negative outcome.
A background for Thoth's battles has been created and now added
A new sprite has been created for a variation of the smaller sentient golems
Inventory Changes
Multiple problems have been fixed on the inventory screen this week, this includes:
Fixing the gold counter
Adding a potion count for Health and Arcana Potions
Adding a button for the use of Health and Arcana potions
Health and Arcana stat bars should represent the same value to make it easier to see how much you need to replenish
Combat Changes
A new mechanic has been added which you will notice when you are victorious in battle
Players can choose 1 of 5 cards to add to their deck, these cards are your spell cards and can be sold to a fortune teller in exchange for gold which will be able to be spent on potions or spent in taverns to heal up at a smaller cost than potions
Buying potions is not currently available in the game
The Tavern is currently still in testing and as such is not in our current build
Known Issues
Taro sprite not rotating or changing sprites when running
This issue is being looked at by our programmers as well as lecturers here in the studio to help find the cause of the problem
Some buildings in Thoth have no colliders and so the player can walk right through them
Final prep is underway for our demo with some last minute art additions and some polishing of mechanics, but we are excited to be able to show our progress with all of you. But until next week, remember...
Fortune favors the bold! - JD
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